LEADLIGHT GAMMA

AN HEIRESS SOFTWARE PRODUCTION

GAME DESIGN AND PROGRAMMING
Wade Clarke

PLAYTESTERS
Andrew Schultz, Robert DeFord, Neil Butters, Michael Chu

SOUNDTRACK
Produced by Wade Clarke / Original music by Wade Clarke and Thallium & Milo

BLACK & WHITE ILLUSTRATIONS
Wade Clarke

FREYA’S PAINTINGS & DRAWINGS
Steve Amm

GAME LOGO ASSISTANCE
Alex Lee

BELINDA BALLERINA MODEL & PHOTOGRAPHER
Grace Angwin

MAP GRAPHICS
Wade Clarke

THANKS
Erik Temple, David Kinder, Dannii Willis, Andrew Plotkin, Marco Innocenti, Craig Smith, Ken Gagne, Lynnea Glasser

LEADLIGHT (APPLE II)

GAME DESIGN AND PROGRAMMING
Wade Clarke

PLAYTESTERS
Tim Ayre, Andrew Schultz, Steve Amm, Andrew McDermott, Toby Hartnell

EXTRA TESTING AND DEBUG SCRIPTS
Andrew Schultz

BLACK & WHITE ILLUSTRATIONS, PLAYER GUIDE AND WEBSITE DESIGN
Wade Clarke

FREYA’S PAINTINGS & DRAWINGS
Steve Amm

GAME LOGO ASSISTANCE
Alex Lee

BELINDA BALLERINA MODEL & PHOTOGRAPHER
Grace Angwin


LEADLIGHT uses a highly modified version of the EAMON RPG codebase for the Apple II computer. EAMON was created by Donald Brown in 1980, and developed by John Nelson and Tom Zuchowski through the 1990’s.

Online play of LEADLIGHT was originally made possible by the ACTIVEGS and APPLEIIGO emulators.

Thanks also to Tom Zuchowski — Folks @ comp.sys.apple2 — Olivier Goguel @ The FTA — Bill Martens