LEADLIGHT GAMMA
AN HEIRESS SOFTWARE PRODUCTION
GAME DESIGN AND PROGRAMMING
Wade Clarke
PLAYTESTERS
Andrew Schultz, Robert DeFord, Neil Butters, Michael Chu
SOUNDTRACK
Produced by Wade Clarke / Original music by Wade Clarke and Thallium & Milo
BLACK & WHITE ILLUSTRATIONS
Wade Clarke
FREYA’S PAINTINGS & DRAWINGS
Steve Amm
GAME LOGO ASSISTANCE
Alex Lee
BELINDA BALLERINA MODEL & PHOTOGRAPHER
Grace Angwin
MAP GRAPHICS
Wade Clarke
THANKS
Erik Temple, David Kinder, Dannii Willis, Andrew Plotkin, Marco Innocenti, Craig Smith, Ken Gagne, Lynnea Glasser
LEADLIGHT (APPLE II)
GAME DESIGN AND PROGRAMMING
Wade Clarke
PLAYTESTERS
Tim Ayre, Andrew Schultz, Steve Amm, Andrew McDermott, Toby Hartnell
EXTRA TESTING AND DEBUG SCRIPTS
Andrew Schultz
BLACK & WHITE ILLUSTRATIONS, PLAYER GUIDE AND WEBSITE DESIGN
Wade Clarke
FREYA’S PAINTINGS & DRAWINGS
Steve Amm
GAME LOGO ASSISTANCE
Alex Lee
BELINDA BALLERINA MODEL & PHOTOGRAPHER
Grace Angwin
LEADLIGHT uses a highly modified version of the EAMON RPG codebase for the Apple II computer. EAMON was created by Donald Brown in 1980, and developed by John Nelson and Tom Zuchowski through the 1990’s.
Online play of LEADLIGHT was originally made possible by the ACTIVEGS and APPLEIIGO emulators.
Thanks also to Tom Zuchowski — Folks @ comp.sys.apple2 — Olivier Goguel @ The FTA — Bill Martens